Part 1Why Queues Are Killing Your Latency
The hidden costs of locks, cache misses, and false sharing. When to care, when not to.

Part 4 — Wait Strategies: Trading Latency for CPU
Busy-spin to blocking condvar — when each makes sense and what you pay for each.

Part 5 — Sequence Barriers: Coordinating Dependencies
How consumers track each other without shared locks.

Part 6 — Event Handlers: Zero-Cost Dispatch, Batching & Lifecycle
Monomorphized dispatch, batch amortization, panic safety with rollback.

Part 7 — Publishing Patterns: Closures Over Translators
Why Rust doesn't need Java's EventTranslator hierarchy. Zero-copy publishing.

Part 8 — Batch Rewind: Retry Without Data Loss
Handling transient failures in a pipeline without dropping events or blocking forever.

Part 9 — Multi-Producer: CAS, Contention, and Coordination Costs
Out-of-order publishing, availability buffers, and what CAS contention actually costs.

Part 10 — EventPoller: Pull-Based Consumption for Control
When push doesn't fit. Integrating with external event loops and polling multiple ring buffers.

Part 11 — Dynamic Topologies: Runtime Handler Addition (With Safety Caveats)
Adding and removing handlers on a live ring buffer without stopping the world.

Part 12 — Panic Handling: Recovery, Rollback, and Isolation
Rust panics are not exceptions. Keeping sequence state consistent when handlers unwind.

Part 13 — Builder DSL: Type-Safe, Ergonomic Configuration
Type-state builders that make invalid configurations unrepresentable at compile time.

Part 14 — Production Patterns: Monitoring, Backpressure, and Graceful Shutdown
Observing ring buffer health, handling a full buffer, draining without data loss.

Part 15 — Benchmarking: Rigorous Methodology, HdrHistogram, and Coordinated Omission
How naive benchmarks lie. Gil Tene's coordinated omission correction. Comparing Ryuo against crossbeam, flume, std::mpsc, and tokio.

Part 16 (Bonus) — Async/Await Integration: Bridging Sync and Async Worlds
Dedicated threads, async publish wrappers, and a Stream adapter — without sacrificing the low-latency guarantees.

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