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CPU

low-latency

+10

Building a Disruptor in Rust: Ryuo — Part 4A: Wait Strategies — The Polling Strategies

Jun 15, 2026

•

7 min read

Building a Disruptor in Rust: Ryuo — Part 4A: Wait Strategies — The Polling Strategies

Series: Building a Disruptor in Rust: Ryuo Part: 4A of 16 Target Audience: Systems engineers building high-performance, low-latency applications Prerequisites: Part 3B (sequencer implementation), Part 3C (MultiProducerSequencer)

thanh ngo
thanh ngo

memory-latency

+19

Building a Disruptor in Rust: Ryuo — Part 3C: The MultiProducerSequencer

Apr 30, 2026

•

10 min read

Building a Disruptor in Rust: Ryuo — Part 3C: The MultiProducerSequencer

thanh ngo
thanh ngo

memory-latency

+15

Building a Disruptor in Rust: Ryuo — Part 3B: The Sequencer Trait & SingleProducerSequencer

Apr 17, 2026

•

12 min read

Building a Disruptor in Rust: Ryuo — Part 3B: The Sequencer Trait & SingleProducerSequencer

thanh ngo
thanh ngo

ART

+7

Scaling Up: Should ArtNode16 Still Use Linear Scan?

Jul 31, 2025

•

7 min read

Scaling Up: Should ArtNode16 Still Use Linear Scan?

thanh ngo
thanh ngo
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Where milliseconds matter and boundaries are meant to be broken—HFT redefined.


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